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Coaching Notes

How to Review Match Footage as a Grassroots Coach

The club bought a camera. Somebody straps a phone to a telescopic pole on the halfway line every Saturday, or the committee finally paid for a Veo, and now there are ninety minutes of footage sitting in a folder that nobody opens after...

A grassroots football coach reviewing match footage on a laptop beside the pitch

The club bought a camera. Somebody straps a phone to a telescopic pole on the halfway line every Saturday, or the committee finally paid for a Veo, and now there are ninety minutes of footage sitting in a folder that nobody opens after Monday. The coach meant to watch it. He started once, got to the twenty minute mark on a Sunday night, and fell asleep with the laptop warm on his knees.

That is the normal outcome, and it is not laziness. A full match is 5,400 seconds of video, and most of those seconds show the ball in the other half or the keeper waiting for a goal kick. Watched front to back in real time, it costs more than the match itself once you add pausing and rewinding. Here is how I review a game in about forty minutes and come away with something I can use on Tuesday.

Why watching the whole match teaches you so little

Coaches who sit through the full ninety tend to end up with a vague impression rather than a finding. You notice that the second half felt sloppy, that the left back looked tired, that the opposition's number nine was quick. All of that you already knew from the touchline.

The problem is attention. Without a question in your head, your eye follows the ball, which is exactly what it did live. The useful material in footage is usually away from the ball: the gap between your centre backs when the six steps forward, where your winger is standing when you win it back, who switches off at a throw in. You only see those things if you went looking for them on purpose.

So the review has to start with a single question, written down before you press play. One question. Not five.

The three passes I actually use

I split the footage into three quick runs, each with a different job. It sounds like more work than one long watch. In practice it is far less, because two of the three runs happen at double speed or faster.

  1. The skim, at 2x or 3x speed (about 25 minutes of screen time). I mark timestamps for every goal, every shot on either side, every corner and free kick in the final third, and anything that made me swear on the day. VLC can do this through Playback, then Custom Bookmarks, and Kinovea, which is free, lets you drop markers directly on the timeline. If your club uses Veo, its own tagging tool does the same job.
  2. The question pass, at normal speed, only on tagged moments. Say the question is "what happens in the four seconds after we lose the ball in their half?" I go back only to the moments that fit, usually between nine and fifteen of them in an under 14 or adult Sunday league game, and watch each one twice: once on the ball, once off it.
  3. The cut, five minutes at most. I keep six to eight clips, each twelve to twenty seconds long, and delete the rest of my notes. Anything longer than that reel will not get watched by the players either.

The skim is the step most coaches skip, and it is the one that saves the time. Once you know where the twelve relevant moments live, you never need to scrub blindly again.

Choosing the question

Pick something you can change in one training session. "Are we fit enough?" is not a footage question. "Does our near post defender leave early on inswinging corners?" is, because you can count it and drill it. My rotation over a typical autumn runs roughly like this: rest defence after losing the ball, first contact on our own corners, how high the back line sits when the keeper has it, then pressing triggers. Four or five weeks on one theme is fine. Changing the question every week means you never see whether the drill worked.

If you already track how the game swings, my notes on spotting a momentum shift before it becomes obvious give you a ready-made question: go to the five minutes before each goal you conceded and watch what changed.

Where to put the camera

A quick word on filming, because bad footage ruins the rest. Height matters more than resolution. A phone at head height on the touchline shows you a wall of bodies. The same phone on a pole at four or five metres, level with the halfway line, shows shape, and shape is what you are reviewing. Shoot in landscape, lock the exposure if the app allows it, and bring a power bank, because on the older phones our club uses, a full match plus warm up in 1080p has emptied the battery more than once.

Show players the two seconds before the mistake

The common advice is to show players their errors so they learn from them. I did that for a season and it mostly produced sulking. A clip of a centre back missing a header teaches him that he missed a header. He knew that already, and so did his mates, who will remind him on the coach home.

The mistake is rarely where the clip ends. It is almost always two or three seconds earlier, in a position someone took up without thinking.

Rewind from the error. The missed header usually started with the full back stepping inside, which pulled the centre back across, which left him jumping sideways at a ball he should have attacked head on. That chain is the coaching point. Freeze the frame at the moment the full back moves and ask the group what they see. Players who find the answer themselves remember it in a way they never remember being told.

I also keep a rule of two positive clips for every corrective one. Not as a feelgood exercise. Good examples are better teaching material, because they show the target picture rather than the thing to avoid.

Getting the clips in front of the squad

Long video sessions do not work at grassroots level. Half the squad arrives late from work, the clubhouse projector needs a cable nobody can find, and attention drops after about eight minutes. What has worked for me:

  • Three clips at the start of Tuesday training, played on a tablet held up in front of the group, under five minutes total.
  • The same clips posted in the squad chat on Monday evening with one line of text each, so the keen ones arrive having already thought about it.
  • One drill in that session built directly from the clip, so the picture on the screen turns into reps within twenty minutes.

That last point is the bridge. Footage without a matching drill becomes a talking point that evaporates by Thursday. The way a pre-season sets up the first ten league games works on the same principle: what gets planned and repeated in training is what shows up on a Saturday.

What I would not bother with

Paid analysis subscriptions with heat maps and distance covered look impressive and mostly answer questions grassroots coaches are not asking. Distance data from a single wide camera is rough anyway. I have also stopped writing long match reports from footage. Nobody read mine, including, if I am honest, me.

And I would not review every game. When the squad is stable and the theme is settled, every other week is plenty. The weeks you skip give the drill time to bed in, so that the next review actually measures something.

One thing to do before next weekend

Take last Saturday's footage, whatever state it is in, and write one question on a sticky note before opening it. Skim at double speed and bookmark only the moments that answer that question. Then cut three clips, under twenty seconds each, and show them at your next session before the warm up. It should take you under an hour. If it takes longer, the question was too broad, and that is worth knowing too. There is more in this vein over in the coaching notes section.

CA
Callum Ashworth

Callum spent years coaching at semi-professional level before moving to writing full time. He watches matches back at half speed more often than he would like to admit, and writes about tactics the way he used to explain them to his own squad.

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