Youth Football Warm Up Drills That Kids Actually Enjoy
Picture a Saturday at 9:15. Fourteen under 10s are jogging two slow laps of the pitch, half of them chatting, three of them walking, and one already asking when the match starts.

Picture a Saturday at 9:15. Fourteen under 10s are jogging two slow laps of the pitch, half of them chatting, three of them walking, and one already asking when the match starts. That is the youth football warm up most of us inherited, and it wastes the most valuable ten minutes of the morning.
A good warm up for children does two jobs at once. It raises body temperature and gets joints moving so muscles are ready for sprints and turns, and it switches their brains on to football before the first whistle. The good news is that the version kids enjoy is also the one that works best physically. Here is how I build one, with timings, drills and the mistakes I see most often on grassroots touchlines.
Why the Old Laps and Static Stretches Do Not Work
Holding a hamstring stretch for 30 seconds before a game does not reduce injury risk for children, and there is decent evidence that long static holds can slightly dull sprint power in the short term. Laps are not harmful, but they are boring, they spread the group out, and the slowest runners finish last in front of everyone.
Children also cool down fast. A warm up that ends 15 minutes before kick-off while the coach sorts bibs and the referee checks boots has mostly worn off by the time the ball rolls. Aim to finish no more than five minutes before the start.
How Long a Youth Football Warm Up Should Last
Match the length to the age group and keep it compact. Longer is not better for young players, who have limited attention and need their energy for the game itself.
| Age group | Total time | Ball involved |
|---|---|---|
| Under 7 to under 8 | 8 to 10 minutes | Almost the whole time |
| Under 9 to under 11 | 10 to 12 minutes | At least two thirds |
| Under 12 to under 14 | 12 to 15 minutes | At least half |
| Under 15 and up | 15 to 20 minutes | Roughly half |
For the youngest groups, the warm up is really just a game with gradually rising intensity. Older players can handle a short block of movement prep without a ball, but even then the ball should arrive quickly.
A Simple Four-Part Structure
I use the same skeleton every week so players know what is coming and set up their own cones by mid-season. Change the drills inside it, not the structure.
- Get moving (2 to 3 minutes). A tag game or a ball-each dribble in a grid.
- Dynamic movement (3 to 4 minutes). Skips, side shuffles, knee lifts and leg swings, done across the width of a 20 metre grid.
- Ball work (3 to 4 minutes). Passing in pairs or a rondo, getting the first touch sharp.
- Short sharp finish (1 to 2 minutes). Two or three reaction sprints over 10 metres, then water and the team talk.
This roughly follows the logic of the FIFA 11+ Kids programme, which was built specifically to cut injuries in players aged 7 to 13, but it is short enough to run on a cramped Sunday league pitch.
Warm Up Games for Kids That Need Almost No Setup
These are the games I come back to, all needing a 20 by 20 metre grid, a few cones and one ball per player or per pair.
Ball tag
Two taggers hold bibs. Everyone else dribbles a ball inside the grid. If you get tagged, you swap roles. The constant changes of direction warm up hips and ankles far better than laps, and nobody stands still.
Traffic lights
Players dribble freely. Green means dribble, amber means sole roll on the spot, red means stop the ball dead and sit on it. Add a colour each week, such as blue for a drag back. It is ideal for under 7s and under 8s.
Gates
Set out eight pairs of cones one metre apart. In pairs, players pass through as many gates as they can in 60 seconds, then you add a rule like left foot only. It keeps passing accurate while heart rates climb.
If you want to understand why small games beat drills in lines, our piece on why small-sided games teach more than full elevens explains the extra touches and decisions involved.
Dynamic Movements Worth Including
For under 11s and above, a few minutes of movement prep pays off. Keep it to six exercises across a 20 metre width, jogging back each time.
- High knees for half the width, then jog.
- Heel flicks, keeping the knees under the hips.
- Side shuffles, facing the same way on the return so both sides work.
- Open the gate and close the gate, lifting each knee out to the side and in.
- Walking lunges with a twist toward the front knee.
- Three short accelerations to 70 percent, then 90 percent, then full speed.
Demonstrate once, then let them go. Long explanations kill the tempo. A useful trick is to give a confident player each exercise to lead, which builds ownership and lets you watch for anyone limping.
Common Warm Up Mistakes on Matchday
Most of these are about time and organisation rather than the drills themselves.
- Starting late. Ask parents to arrive 30 minutes before kick-off so you are not warming up eight players and then repeating it for six latecomers.
- One ball between 14. Bring a ball per player for the youngest groups. Queues mean cold legs.
- Shooting at a keeper who is not ready. Warm up goalkeepers separately with handling and footwork first, then add gentle shots from 12 metres.
- Turning the warm up into a fitness test. Players should finish feeling lively, not puffing.
- Ignoring substitutes. Bench players need a mini warm up of three to four minutes before they go on, especially in cold weather.
That last point also helps keep minutes fair and players ready, which ties into our advice on fair playing time in youth football.
Adapting the Pre-Match Warm Up for Cold or Wet Days
When it is 3 degrees and drizzling, extend the get moving phase by two minutes and cut the talking to almost nothing. Let players keep tracksuit tops on until the last sprints, and hand out water but skip the long huddle.
On a heavy, muddy pitch, choose drills with short passes and plenty of turning rather than long balls that die in the puddles. If your grid is half waterlogged, move the warm up to the firmest corner, even if it means a smaller space.
FAQ
How long before kick-off should a youth football team warm up?
Start about 15 to 20 minutes before kick-off so the warm up finishes no more than five minutes before the game. That leaves time for the team talk without players cooling down.
Should children do static stretching before football?
No, long static stretches are not needed before a match for children and add little injury protection. Dynamic movements and ball games prepare muscles and joints far better.
What is a good warm up for under 7s?
A ball-each game like traffic lights or ball tag for eight to ten minutes is the best option for under 7s. Keep instructions short and the ball at their feet almost the whole time.
The Takeaway
A youth football warm up should be short, busy and built around the ball. Use the same four-part structure every week, swap in fun games, finish close to kick-off, and you will see sharper first touches in the opening minutes instead of a slow start while legs catch up.
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